Nintendo Refuses to Use Generative AI in Their Games
Nintendo President Says It Won't Incorporate AI in Nintendo GamesExpressed Concerns Over IP Rights and Copyright Infringement
Nintendo President Shuntaro Furukawa revealed that the company currently has no plans to incorporate generative AI in its games, primarily due to concerns over intellectual property (IP) rights. This statement came during a recent Q&A session with investors, where Furukawa discussed the correlation between AI and game development.
Furukawa acknowledged that AI has always played a significant role in game development, particularly in controlling non-playable characters' (NPC) behavior. The term artificial intelligence, "AI," is now more commonly associated with generative AI which can create and regenerate customized and tailor-made content such as text, images, videos, or other data through pattern-learning.
Despite recognizing the considerable potential of generative AI, Furukawa noted the challenges it poses, particularly regarding IP rights. "It is possible to produce more innovative outputs using generative AI, but we are also aware that problems can arise with intellectual property rights," he said. This concern may stem from the fact that generative AI tools can be used to infringe on existing works and copyright.
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Similarly, Square Enix President Takashi Kiryu perceives generative AI as a commercial opportunity to produce fresh content using cutting-edge technologies. Electronic Arts (EA) has also embraced generative AI, with Chief Executive Officer Andrew Wilson predicting that over half of EA's development processes will profit from advancements in generative AI.




