Starfield Gore Cut: Bethesda Reveals Reason Behind Removal
Bethesda's Starfield initially incorporated plans for visceral gore and dismemberment effects, but these were ultimately scrapped due to unforeseen technical hurdles.
Dennis Mejillones, a character artist with experience on Skyrim, Fallout 4, and Starfield, explained to Kiwi Talkz that integrating these mechanics with the game's diverse spacesuit designs proved exceptionally challenging. The complexities involved in realistically depicting suit damage, helmet removal, and the underlying flesh beneath, became overwhelmingly intricate. He described the resulting systems as a "big rat's nest," particularly given the variable suit designs and customizable character sizes.
While some fans expressed disappointment at the absence of gore and dismemberment—features present in Fallout 4—Mejillones argued that such mechanics are more fitting for Fallout's satirical tone. He noted that the over-the-top violence contributes to the game's distinctive humor.
Starfield, Bethesda's first major single-player RPG in eight years, debuted in September 2023, attracting over 15 million players. IGN's 7/10 review highlighted the game's expansive RPG elements and engaging combat as key strengths, despite various challenges.
Recent revelations from another former Bethesda developer underscored the unexpected prevalence of loading screens, especially noticeable in Neon. Since launch, Bethesda has implemented performance improvements, including a 60fps performance mode, and released the "Shattered Space" expansion.