A remake of The Elder Scrolls: Oblivion will have big changes to game mechanics

A purported remake of The Elder Scrolls IV: Oblivion, developed by Virtuos Studio using Unreal Engine 5, has been detailed on MP1st. The information, reportedly sourced from an anonymous developer's portfolio, suggests a significant departure from the original.
This isn't a simple remaster; the portfolio indicates a complete reimagining of Oblivion. Core mechanics are slated for extensive overhauls, including stamina management, stealth, combat blocking (drawing inspiration from Soulslike titles to address criticisms of the original's system), archery, damage feedback, and the user interface. The damage calculation system is being reworked to incorporate visible hit reactions, while stamina is expected to be more intuitive. The UI and archery mechanics will also see upgrades reflecting modern game design trends.
MP1st theorizes that the project, initially planned as a remaster (as hinted at in leaked Microsoft documents), has evolved into a full remake. While sources confirm the remake won't appear at the upcoming Developer_Direct, speculation points to a potential release within the year.