Larian CEO: Single-Player Games Thrive if Quality is High

Author : Nora May 23,2025

The perennial debate about the viability of big single-player games has resurfaced, and this time, Swen Vincke, CEO of Larian Studios and the mastermind behind the critically acclaimed single-player game Baldur's Gate 3, has offered his perspective. In a recent post on X/Twitter, Vincke addressed the recurring claim that big single-player games are "dead." He succinctly countered, "Use your imagination. They're not. They just have to be good."

Vincke's credentials in this discussion are impeccable. Larian Studios has built a formidable reputation through a series of successful CRPGs, including Divinity: Original Sin and Divinity: Original Sin 2, before steering the development of Baldur's Gate 3 to widespread acclaim.

Known for his insightful commentary, whether at The Game Awards or in other public forums, Vincke has consistently highlighted the importance of passion in game development, respect for both developers and players, and a genuine love for the craft. His recent statement on the state of single-player games is both expected and reassuring.

The year 2025 has already seen significant success in the single-player genre with Warhorse Studios' Kingdom Come: Deliverance 2. With many months still ahead, there's ample opportunity for other single-player titles to make their mark.

Larian Studios has chosen to move on from Baldur's Gate 3 and the Dungeons & Dragons universe to develop a new IP. At this year's Game Developers Conference, Dan Ayoub, SVP of digital games at Hasbro, hinted that fans might soon learn more about the future of the Baldur's Gate series.