MindsEye Returns After Saboteur Claims Hurt Launch

The head of MindsEye has attributed the game and studio's difficulties to "internal and external saboteurs." Continue reading to explore the CEO's statement and the future prospects for the game.
MindsEye Continues to Struggle Following Catastrophic Release
Strategy for a Relaunch

Leslie Benzies, CEO of MindsEye developer Build A Rocket Boy (BARB) and former President of Rockstar North, intends to steer the studio toward a recovery and relaunch the game. According to an IGN report from July 4, Benzies discussed the studio's current challenges with staff during a video call on July 2.
Benzies stated their objective is to rebuild and reintroduce MindsEye after its challenging debut. The development team has committed to working nonstop to resolve the performance problems and glitches that players have encountered since launch.
Earlier this week, BARB deployed Update #3 as part of their ongoing efforts to stabilize the game. In a Twitter (X) post on June 30, the studio confirmed the update's release on consoles, with a PC version to follow. The announcement explained, "We've analyzed hundreds of hours of gameplay and gathered player feedback from various sources to address critical issues and enhance the experience for console users."
In addition to these immediate fixes, the developers remain committed to their ambitious roadmap, which promises new missions, exclusive collaborations, a multiplayer mode, and other content scheduled for release in the coming months. However, the feasibility of these plans remains uncertain given the studio's ongoing difficulties stemming from the game's troubled launch.

Despite BARB's multiple post-launch updates, the community remains largely disconnected from the bug-ridden shooter. According to current SteamDB data, MindsEye currently has only 19 active players. The game has also received "Mostly Negative" reviews on Steam and holds a Metacritic score of 38.
At Game8, we awarded MindsEye a score of 46 out of 100, criticizing its release as an unpolished, unoptimized, and problematic experience. Although publisher IO Interactive promised an ambitious title, it suffered from significant performance issues and required more development time to refine its core gameplay and mechanics. For our complete assessment of MindsEye, see our review below!