Xbox Has Made the \"Worst Decisions\" with Big Franchises Says Phil Spencer

Author : Leo Feb 26,2025

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Xbox CEO Phil Spencer reflects on past strategic missteps and acknowledges significant missed opportunities within the ever-evolving gaming industry. This article explores his candid assessment, highlighting key decisions and their impact, alongside updates on upcoming Xbox titles.

Phil Spencer's Reflections on Past Decisions

Missed Opportunities: Destiny and Guitar Hero

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During a PAX West 2024 interview, Spencer discussed pivotal moments in his career, including regrettable decisions to pass on major franchises like Bungie's Destiny and Harmonix's Guitar Hero. He openly admitted these choices rank among his career's "worst." Despite his early proximity to Bungie during his time at Microsoft, Destiny's initial concept didn't resonate with him until later. Similarly, he initially doubted Guitar Hero's potential.

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Spencer emphasized his forward-looking approach, choosing not to dwell on past regrets, despite acknowledging numerous missed opportunities.

Dune: Awakening Faces Xbox Release Challenges

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Despite past setbacks, Xbox continues to pursue ambitious projects. Dune: Awakening, an action RPG developed by Funcom, is slated for release on Xbox Series S, alongside PC and PS5. However, Funcom's chief product officer, Scott Junior, revealed challenges optimizing the game for the Xbox Series S, leading to a PC-first release strategy. He assured gamers that the game will perform well even on older hardware.

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Enotria: The Last Song Encounters Xbox Release Delays

Indie developer Jyamma Games' Enotria: The Last Song experienced significant delays on Xbox, primarily due to a lack of communication and responsiveness from Microsoft. The game, nearly ready for release on both Series X and S, is now launching on PlayStation 5 and PC only, leaving the Xbox version uncertain. Jyamma Games' CEO, Jacky Greco, expressed considerable frustration over the situation, highlighting the financial investment already made in the Xbox port. The studio is actively seeking a resolution to release the game on Xbox as soon as possible.