The Outer Worlds 2: Exciting Updates and Insights

The Outer Worlds 2 Updates
2025
June 30
⚫︎ The Outer Worlds 2 draws significant inspiration from Obsidian Entertainment's Fallout: New Vegas, with Game Director Brandon Adler also citing influences from Deus Ex titles like 2011’s Human Revolution and 2016’s Mankind Divided.
Read more: The Outer Worlds 2 Takes Cues from Fallout: New Vegas and Deus Ex Series (Gaming Bolt)
June 23
⚫︎ Game Director Brandon Adler shared that The Outer Worlds 2 will not allow players to respec, emphasizing the weight of permanent and impactful choices.
Read more: The Outer Worlds 2 Locks Players into Choices, Including Character Specs (Game8)
June 13
⚫︎ As Xbox's first $80 title, The Outer Worlds 2's pricing is set by Xbox, not developers, according to director Brandon Adler, who hopes the game remains accessible to all.
Read more: The Outer Worlds 2 Priced at $80, Director Notes Pricing Is Xbox’s Call (GamesRadar+)
June 11
⚫︎ The Outer Worlds 2, Xbox’s first $80 game, will skip a physical release on Xbox but will offer one for PlayStation 5 as part of Xbox’s price adjustments.
Read more: The Outer Worlds 2 Hits $80, Physical Copies Exclusive to PS5 (Game8)
May 8
⚫︎ The Outer Worlds 2 channels Fallout: New Vegas in exciting ways, sparking enthusiasm among fans of both franchises.
Read more: The Outer Worlds 2 Embraces Fallout: New Vegas Roots, Boosting Hype (GameRant)
May 1
⚫︎ The lead combat designer unveiled The Outer Worlds 2’s combat system in IGN interviews, highlighting character progression, mobility, and core gameplay mechanics.
Read more: The Outer Worlds 2 Combat System Showcased in New Interview (XDA Developers)
⚫︎ Obsidian developers aim to evoke the intense challenge of Fallout: New Vegas’s Deathclaw encounters in The Outer Worlds 2’s difficulty design.
Read more: The Outer Worlds 2 Seeks to Recreate New Vegas’s Deathclaw Intensity (Tweaktown)
April 21
⚫︎ Lead developers detailed the new Flaws system in The Outer Worlds 2, spotlighting unique mechanics like Sungazer and Foot-in-Mouth.
Read more: The Outer Worlds 2 Unveils New Flaws System – IGN First (IGN)
April 16
⚫︎ In an in-depth interview, The Outer Worlds 2’s director discussed how the team expanded the sequel’s worlds for a grander experience.
Read more: The Outer Worlds 2 Expands Its Universe – IGN First (IGN)






