Optimize Marvel Rivals for Faster Shader Load Times

Author : Connor Feb 11,2025

Many Marvel Rivals players are experiencing extended shader compilation times on launch, significantly impacting gameplay. This guide offers a solution to resolve this issue and reduce load times.

Addressing Slow Shader Compilation in Marvel Rivals

Marvel Rivals loading screen illustrating the shader compilation issue.

Game launches, especially online titles, often involve various processes. However, Marvel Rivals PC players report lengthy shader compilation times, sometimes exceeding several minutes. Shaders are crucial programs managing visual aspects like color and lighting in 3D environments. Incorrect shader installation can lead to various problems.

A community-discovered workaround effectively addresses this issue:

  1. Access Nvidia Control Panel: Locate and open your Nvidia control panel.
  2. Adjust Shader Cache Size: Navigate to the global settings and find the Shader Cache Size option.
  3. Set Lower Value: Set the Shader Cache Size to a value less than or equal to your VRAM. The available options are typically 5 GB, 10 GB, and 100 GB; select the most appropriate setting for your system.

This method reportedly reduces shader compilation time to a few seconds and eliminates "Out of VRAM memory" errors. While a permanent fix from NetEase is awaited, this solution provides a practical workaround to avoid lengthy load times.

Marvel Rivals is currently available on PS5, PC, and Xbox Series X|S.