Genshin的反弹会导致开发人员感到被击败和“无用\”
Hoyoverse首席执行官Liu Wei最近分享了强烈的球员反馈对Genshin Impact开发团队的影响。他的评论揭示了游戏及其创作者的挑战性一年。
Genshin影响开发人员被负面反馈所淹没
团队仍然致力于改进和球员交流
(c) SentientBamboo Liu Wei described the "anxiety and confusion" within the Genshin Impact team stemming from negative player feedback over the past year. His remarks, recorded and translated by SentientBamboo on YouTube, followed a period of significant player dissatisfaction, particularly around the Lunar New Year 2024 updates.
Wei detailed the profound effect of harsh criticism, stating that the team felt "useless" amidst the intense negativity. He acknowledged the challenges, including concerns about the 4.4 Lantern Rite event rewards (deemed insufficient by many players), comparisons to other HoYoverse titles like Honkai: Star Rail, and criticism of the 4.5 Chronicled Banner's gacha mechanics. Further controversy surrounded concerns about the portrayal of characters inspired by real-world cultures.
Despite the emotional toll, Wei addressed the accusations of arrogance, emphasizing the team's shared gamer identity and the need to filter constructive feedback from overwhelming negativity. He stressed the importance of discerning the "true voices of the Travelers."
Looking ahead, Wei expressed optimism and a renewed commitment to improving the game and fostering better communication with the player community. He acknowledged that meeting all expectations remains a challenge but highlighted the courage and trust received from players as a source of motivation.
在其他新闻中,最近发布了即将到来的纳特兰地区的预览,其正式发布计划于8月28日发布。
