Genshin反彈會導致開發人員感到被擊敗和“無用”

作者 : Dylan Feb 26,2025

Genshin Backlash Cause Devs to Feel Defeated and Hoyoverse首席執行官Liu Wei最近分享了強烈的球員反饋對Genshin Impact開發團隊的影響。他的評論揭示了遊戲及其創作者的挑戰性一年。

Genshin影響開發人員被負麵反饋所淹沒


團隊仍然致力於改進和球員交流

(c) SentientBamboo Liu Wei described the "anxiety and confusion" within the Genshin Impact team stemming from negative player feedback over the past year. His remarks, recorded and translated by SentientBamboo on YouTube, followed a period of significant player dissatisfaction, particularly around the Lunar New Year 2024 updates. Wei detailed the profound effect of harsh criticism, stating that the team felt "useless" amidst the intense negativity. He acknowledged the challenges, including concerns about the 4.4 Lantern Rite event rewards (deemed insufficient by many players), comparisons to other HoYoverse titles like Honkai: Star Rail, and criticism of the 4.5 Chronicled Banner's gacha mechanics. Further controversy surrounded concerns about the portrayal of characters inspired by real-world cultures. Genshin Backlash Cause Devs to Feel Defeated and Despite the emotional toll, Wei addressed the accusations of arrogance, emphasizing the team's shared gamer identity and the need to filter constructive feedback from overwhelming negativity. He stressed the importance of discerning the "true voices of the Travelers." Looking ahead, Wei expressed optimism and a renewed commitment to improving the game and fostering better communication with the player community. He acknowledged that meeting all expectations remains a challenge but highlighted the courage and trust received from players as a source of motivation. 在其他新聞中,最近發布了即將到來的納特蘭地區的預覽,其正式發布計劃於8月28日發布。

Genshin Backlash Cause Devs to Feel Defeated and