Randy Pitchford: Borderlands 4 Release Date Not Influenced by Other Products
Randy Pitchford, the development chief at Gearbox, has firmly stated that the decision to advance the release of Borderlands 4 was not influenced by the launch dates of other games, such as Marathon or Grand Theft Auto 6. Originally slated for September 23, Borderlands 4 will now hit the shelves on September 12, available on PC, PlayStation 5, Xbox Series X and S, and Nintendo Switch 2.
This unexpected 11-day shift in the release schedule has fueled speculation that the move was strategically planned to avoid a clash with GTA 6, which is still scheduled for a fall 2025 release. Given that both games are under the Take-Two umbrella, some have theorized that the parent company might be maneuvering to give Borderlands 4 a better market position. Additionally, there was buzz about avoiding a direct competition with Bungie’s Marathon, another co-op focused shooter set for the same original release date of September 23, 2025.
In response to these rumors, Pitchford took to social media to clarify the situation, emphasizing that the early release of Borderlands 4 was purely a result of "confidence" in the game and its development progress. "Borderlands 4 shipping early is 100% the result of confidence in the game and development trajectory backed by actual tasks and bug find/fix rates," he stated. "Our decision is literally 0% about any other product’s actual or theoretical launch date."
Despite the rarity of games advancing their release dates—delays being more common—Chris Dring, Editor-In-Chief and Co-Founder of The Game Business, expressed skepticism about Pitchford's claims. "They’ve gone out with a date," Dring noted. "It’s on calendars, market materials, social assets... Put ‘Borderlands 4 release date’ into Google and it still says Sep 23. There’s surely got to be a good commercial reason to shift a date."
Pitchford shared the news of the accelerated release in a video message, describing it as a best-case scenario due to the game's quality and the team's performance. "Everything is going great, actually," he said. "In fact, everything is going kind of the best-case scenario. The game is awesome, the team is cooking, and so the launch date for Borderlands 4 is changing. We’re moving it forward. The launch date is now September 12."
It's important to note that Borderlands 4 is published by 2K Games, a subsidiary of Take-Two, which also owns Gearbox and the Borderlands IP. Additionally, Take-Two is the parent company of GTA developer Rockstar, suggesting that at the executive level, there is likely awareness of all the company's games and their development statuses, with an aim to maximize their commercial success.
In an interview with IGN, Take-Two CEO Strauss Zelnick discussed the company's strategy to avoid cannibalization by carefully timing game releases. "No, I think we will plan the releases so as not to have that be a problem," Zelnick said. "And what we found is when you're giving consumers hits, they tend to be interested in pursuing other hits... So we feel really good about it and I think that we will time our releases so as to respect the consumer's need to spend a lot of time playing these hit games before they go on to the next."
Amidst this speculation, there is also talk about the potential delay of GTA 6, which might shift to early winter or the first quarter of 2026. Zelnick acknowledged the risks of delays but remained optimistic about GTA 6's fall 2025 launch, saying, "Look, there's always a risk of slippage and I think as soon as you say words like absolutely, you jinx things... So we feel really good about it."
Borderlands 4 is set to have its own PlayStation State of Play broadcast on April 30 at 2pm PT / 5pm ET / 11pm CEST, providing fans with more details and excitement about the game's early arrival.