Phasmophobia: Mastering Tarot Card Use
In the thrilling world of *Phasmophobia*, Cursed Possessions offer both exciting rewards and perilous risks. Tarot Cards are a prime example, their potential benefits overshadowed by the unpredictable nature of their effects. This guide will illuminate how to use them effectively.
How to Use Tarot Cards in Phasmophobia

Each card instantly activates upon use, revealing its unique effect. However, there's a chance of drawing The Fool, a wildcard that produces no effect. You can draw up to ten cards without sanity loss, and duplicates yield the same effect.
Ten distinct cards exist within the deck:
| Tarot Card | Effect | Draw Chance |
|---|---|---|
| The Tower | Doubles ghost activity for 20 seconds | 20% |
| The Wheel of Fortune | Gains 25% sanity (green flame); loses 25% sanity (red flame) | 20% |
| The Hermit | Confines the ghost to its favorite room for 1 minute (doesn't affect hunts or events) | 10% |
| The Sun | Fully restores sanity to 100% | 5% |
| The Moon | Completely drains sanity to 0% | 5% |
| The Fool | Mimics another card before becoming The Fool; burns with no effect | 17% |
| The Devil | Triggers a ghost event for the nearest player | 10% |
| Death | Triggers a 20-second longer Cursed Hunt; further card draws are ineffective during the hunt | 10% |
| The High Priestess | Instantly revives a downed teammate | 2% |
| The Hanged Man | Instantly kills the user | 1% |
What are Cursed Objects (Possessions) in Phasmophobia?

Only one Cursed Possession spawns per contract (unless adjusted in Custom settings), each appearing in a fixed location. For example, the Voodoo Doll always spawns in the Garage at 6 Tanglewood Drive. Seven Cursed Objects exist in the game: Haunted Mirror, Voodoo Doll, Music Box, Tarot Cards, Ouija Board, Monkey Paw, and Summoning Circle.
This concludes our guide on using Tarot Cards in *Phasmophobia*. For more guides and news on the game, including all achievements and trophies, visit The Escapist.