Intergalactic, new Neil Druckmann game, will be about religion and solitude

Neil Druckmann's highly anticipated Intergalactic: The Heretic Prophet finally unveils some of its intriguing backstory, revealed during a recent Creator to Creator interview. The game plunges players into an alternate future diverging from our own timeline in the late 1980s. Central to the narrative is a new, dominant religion that emerges within the Intergalactic universe. Naughty Dog has invested years crafting this religion's rich lore, tracing its origins from its first prophet to its subsequent evolution and corruption.
This faith originates and spreads across a single, isolated planet, eventually becoming completely severed from the rest of the galaxy. The game's protagonist crash-lands onto this very planet, finding herself utterly alone and facing the daunting challenge of survival. This solitary struggle forms a core theme of the project, a stark contrast to previous Naughty Dog titles which often featured companion characters. In Intergalactic: The Heretic Prophet, players must navigate this alien world and solve its mysteries entirely independently if they hope to escape.
Despite four years of development, a release date remains elusive. For now, fans eagerly await further announcements.