Sony Patents Revolutionary In-Game Sign Language Tech
Sony Patents ASL to JSL Translator for Video GamesProposed to Utilize VR Devices and Operate Over Cloud Gaming
Sony stated it aims to implement a system that can aid deaf gamers via real-time interpretations of sign languages during in-game chats. The technology detailed in the patent would enable virtual indicators or avatars displayed on-screen to communicate sign language in real-time. The system will initially translate the sign gestures of one language into text, then convert the text to another designated language, and finally translate the received data into the sign gestures of the other language.
"Implementations of the present disclosure relate to methods and systems for capturing sign language of one user (e.g., Japanese), and translating the sign language to another user (e.g., English)," Sony described in the patent. "Because sign languages vary depending on geographical origins, sign language is not universal. This necessitates appropriately capturing the sign language of one user, understanding the native language, and generating new sign language as output for another user in their native sign language."
Sony further proposed that one user device could seamlessly communicate with another user device over a network with a game server. "In some implementations, the game server executes a shared session of a video game, maintaining the canonical state of the video game and its virtual environment," Sony stated, "and to which the user devices are synchronized regarding the state of the virtual environment."
With this setup, users can share and interact with each other in the same virtual environment, aka game, over a shared network or server. Sony additionally noted that in some implementations of the system, the game server could be part of a cloud gaming system, which "renders and streams video" between each user device.






