Marvel Rivals Hitbox Controversy Stirs Debate
A recent Reddit thread highlighted a significant issue in Marvel Rivals: broken hitboxes. A video showcasing Spider-Man hitting Luna Snow from several meters away, despite visual distance, sparked considerable discussion. Similar instances of seemingly missed shots registering as hits have led to speculation about lag compensation, but the core problem appears to be inaccurate hitbox detection. Professional players have further demonstrated inconsistencies, with shots consistently landing when aimed slightly right of the crosshair, but failing when aimed left. This points to a more widespread hitbox malfunction across multiple characters.
Despite this, Marvel Rivals, often dubbed the "Overwatch killer," has enjoyed a remarkably successful launch on Steam. Its first-day player peak surpassed 444,000, a number comparable to Miami's population. While optimization issues, particularly noticeable on lower-end graphics cards like the Nvidia GeForce 3050, have been raised, many players agree the game is enjoyable and worthwhile. Furthermore, its simpler revenue model, notably the non-expiring battle passes, is a positive point. The absence of pressure to constantly grind through the battle pass is a refreshing change that could significantly impact player perception of the game.






