Lower Specs for Monster Hunter Wilds
Capcom recently shared a pre-launch update video for Monster Hunter Wilds, outlining console specifications, weapon adjustments, and more. This article summarizes the key takeaways, including whether your PC or console will be able to run the game.
Monster Hunter Wilds: Lower Minimum PC Specs on the Horizon
Console Performance Goals Unveiled
Monster Hunter Wilds will receive a day-one patch optimizing performance for the PS5 Pro. A recent community update stream (December 19th) featured director Yuya Tokuda and other staff, discussing post-Open Beta Test (OBT) improvements.Target console performance was revealed: PlayStation 5 and Xbox Series X will offer "Prioritize Graphics" (4K, 30fps) and "Prioritize Framerate" (1080p, 60fps) modes. Xbox Series S will run natively at 1080p, 30fps. A framerate mode rendering bug has been resolved, resulting in performance gains.
While enhanced visuals are promised for the PS5 Pro version, specific details remain undisclosed.
PC performance will vary based on hardware and settings. While initial specs were previously released, Capcom is actively working to reduce minimum requirements for broader accessibility. Further details will be shared closer to launch, with a potential PC benchmark tool also under consideration.
A Second Open Beta Test?
The possibility of a second open beta test is being explored, primarily to allow players who missed the first opportunity to experience the game. However, any changes discussed in the recent stream will not be included in this potential second beta and will only be available in the final release.
The livestream also covered adjustments to hitstop and sound effects for increased impact, friendly fire mitigation, and weapon refinements, particularly for the Insect Glaive, Switch Axe, and Lance.
Monster Hunter Wilds launches February 28th, 2025, on Steam, PlayStation 5, and Xbox Series X|S.






