Sorcerer's Story

Sorcerer's Story

Juego de roles 4.9 MB by Hosted Games 1.0.11 3.6 Apr 16,2026
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Introducción al juego

A Sorcerer’s Story – Version 1.0.11
“The world is not ready for what you are about to become.”


🌙 Prologue: The Call of the Veil

You wake to the sound of glass shattering—not from the street below, but from inside your mind.

A memory you never had. A spell you never learned. A scream in a language older than cities.

You’re no stranger to quiet. You live in a third-floor walk-up in a city that never sleeps—though it should. The neon hums, the sirens wail, and the air carries something wrong: a flicker in the electricity, a shadow that doesn’t move with the light.

Then the letter arrives.

No envelope. No postmark. Just words burned into your living room wall in silver script:

"They have broken the Veil. He stirs. You are the last of the Oathbound. The time of silence is over."

And beneath it, a sigil—your sigil—etched in blood that wasn’t yours.

You feel it then. A pulse in your chest. Magic.

Not a dream.

Not madness.

Power.


🧙‍♂️ Choose Your Path, Sorcerer.

You are not just any mage. You are one of the Oathbound, guardians of the ancient treaty that keeps magic hidden from the world. But now, Malakar the Hollow, once a brother of the Veil, has torn the wards apart. He drinks the souls of the dead to fuel his ascension. He’s already taken three arcana sanctuaries. And he knows your name.

Now, he seeks the Heartstone of Aelthar, the artifact that binds the ley lines—and with it, the fate of all magic.


🌟 Your Journey Begins:

🔮 Step 1: Choose Your Identity

You may shape your soul before you wield your spell.

  • Name: (Enter your name, or let fate name you)
  • Gender: Male | Female | Nonbinary | Other (describe)
  • Origin:
    • A scholar of forgotten tongues
    • A former soldier with a cursed sword
    • A street artist who paints with starlight
    • A doctor who once healed the dying… with magic

Your past shapes your power. Your choices will change it.


🔥 Step 2: Select Your Arcane Path (Magical Specialty)

Choose your true nature. Mastery grows with use.

  • Pyromancer – Command fire as flame, fury, or forging heat.
  • Luminar – Bend light, time, and illusion. Become invisible, shape dreams.
  • Geomancer – Speak to stone and earth. Raise walls. Summon earthquakes.
  • Necromancer – Whisper to the dead. Bind spirits. Unmake life to rebuild it.
  • Mindweaver – Control thoughts, forge beliefs, unravel truth.
  • Arcanist – Master all schools. But at a cost: every spell drains your soul.

"No path is pure. Every spell leaves a mark."


🧠 Step 3: Define Your Mind & Heart

What drives you?

  • Profession:

    • Librarian – +Knowledge, +Stealth
    • Musician – +Emotion, +Charm
    • Engineer – +Innovation, +Traps
    • Healer – +Empathy, +Resistance
    • Detective – +Perception, +Deduction
  • Hobby:

    • Writing poetry in dead languages
    • Collecting cursed relics
    • Meditating under moonlight
    • Breaking into abandoned laboratories

Each hobby grants bonuses in specific situations. Use them wisely.


📜 Step 4: The First Spell

You stand in your ruined apartment. The walls are cracked with runes. Malakar’s shadows crawl across the floor.

A guard bursts in—gun drawn, eyes glowing gold.

“Surrender the Oathbound. Your power ends tonight.”

You have seconds.

Choose your first spell:

  • 🔥 Firebolt – Burn the guard. Quick. Brutal.
  • 💫 Illusion of Self – Fade into the mirror. Escape.
  • 🧠 Mind Whisper – Plant a thought: "He’s already dead."
  • 🌍 Stone Grip – Shatter the floor beneath his feet.
  • 📚 Knowledge Pulse – Flash a memory: “I know what you’re hiding.”

What do you do?
(Respond with your choice: e.g., “I cast Firebolt,” or “I use Illusion of Self to vanish.”)


🔮 The Story Unfolds...

  • Will you seek the ancient archives beneath the city’s subway tunnels?
  • Will you ally with a rogue witch who once loved Malakar?
  • Will you betray your order to save a city from being erased from time?
  • Or will you become the new overlord—because power is not evil… only used?

🛡️ Features in Version 1.0.11:

  • ✅ Bug fixes: Crashes during spellcasting and emotional decisions now resolved
  • ✅ Improved memory system: Your past choices affect future dialogue and magic
  • ✅ New emotional depth: Your character’s fear, guilt, and desire shape fate
  • ✅ 12 unique endings (including a secret one unlocked only by true sacrifice)
  • ✅ Replay value: Every path changes how magic feels, how people react, how the world burns or heals.

🗨️ Your Turn, Sorcerer.
The world watches. The dead whisper. The city waits.

What is your first spell?
(Respond with your action—e.g., "I cast a Firebolt," "I use Illusion of Self," or "I whisper to the guard: 'You’re not real.'")

✨ The magic is yours.
✨ The story is yours.
✨ The world… is not yet broken.

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